AMD has released their new Radeon Software Crimson ReLive Edition 17.5.2 drivers, something that includes some performance optimizations for Prey - with up to 4.5% additional performance on the Radeon RX 580 versus the previous 17.5.1 drivers.
The new drivers also fix the random hanging or application crash with NieR: Automata, and the long map and loading times for Forza Horizon 3. AMD also poliished up the sleep/hibernation modes on the Radeon RX 550 series too.
You can grab the Radeon Software Crimson ReLive 17.5.2 drivers right here.
AMD hosted a Reddit AMA earlier today, with Senior Vice President and Chief Architect of RTG Raja Koduri talking to the Radeon fanbase about all things Radeon Vega Frontier Edition, as well as some new details on the consumer Radeon RX Vega graphics cards. We also now know that AMD will detail Radeon RX Vega at its Computex 2017 press conference on May 31, and we will be sitting front and center for it.
First off, the most important part is that Raja will not be shaving his beard until Radeon RX Vega launches, which is music to my ears - Raja's looks like a boss with his beard.
For his introduction, Raja said:
I want to start things off today but saying thank you to everyone for all of your excitement, energy and enthusiasm for all things AMD, and in particular, for Vega. Earlier this week we were thrilled to launch Radeon Vega Frontier Edition. We think it will have a big impact on machine intelligence and content creators. I also know some of you are disappointed that we didn't launch RX Vega as well. I wanted to hold this AMA and have an open discussion with you about our Vega launches. And while we're not launching RX Vega today - so I won't be talking about pricing or launch date - there are lots of rumors and innuendo I want to put to bed, and there are plenty of questions I can answer.
This isn't an AMA on Radeon RX Vega, the consumer graphics card based on the Vega architecture, but instead the professional graphics card based on Vega - which fights Tesla/Quadro and Titan X from NVIDIA. Senior VR and Chief Architect at Radeon Technologies Group, Raja Koduri, will be hosting the AMA.
AMD detailed its upcoming Vega GPU architecture during its recent Financial Analyst Day, announcing their new Radeon Vega Frontier Edition graphics card, a new ThreadRipper 16C/32T processor, and the beast 32C/64T chip with Epyc.
But for the gamers, I think that the tease of HBCC (High Bandwidth Cache Controller) running on Rise of the Tomb Raider and seeing HBCC disabled and what I'm sure is the Radeon RX Vega running the game at 4K at 57.9FPS average, with 13.7FPS minimum. This puts the RX Vega at the speeds of the GTX 1080 11Gbps, but when HBCC is enabled - holy crap, there is a huge change.
AMD's upcoming Radeon RX Vega with HBCC enabled was running ROTT at 76FPS average (up from 57.9FPS without HBCC) but it's the minimum FPS that is where the magic happens: 49.1FPS with HBCC enabled, up from the 13.7FPS without HBCC. This is amazing, especially for enthusiast gamers like myself who want much better minimum FPS performance than brute force maximum FPS.
If you are running a 4K60 display, hitting 4K 60FPS is easy with a GeForce GTX 1080 Ti, but the minimums aren't anywhere near as good as they are with HBCC on Radeon RX Vega. The big problem that we have here is that we now need to see HBCC's performance benefits, if there are any, to other games... all games. Show me PlayerUnknown's Battlegrounds, Battlefield 1, CS:GO, Overwatch - where minimum FPS performance is very important, especially the twitch first-person shooters like CS:GO.
We've been reporting about GDDR6 technology for a while now, but SK Hynix detailed its upcoming memory technology in their recent memory catalog, with GDDR6 scheduled for Q4 2017.
SK Hynix confirms two different variants of GDDR6, with both offerings being 8Gb (1GB) modules with different frequencies: 12Gbps and 14Gbps. Both modules will use 1.35V.
I've got some details on what memory bandwidth numbers to expect, which is exciting:
- GDDR6 @ 12Gbps on 256-bit: 384GB/sec
- GDDR6 @ 14Gbps on 256-bit: 448GB/sec
- GDDR6 @ 12Gbps on 384-bit: 576GB/sec
- GDDR6 @ 14Gbps on 384-bit: 672GB/sec
AMD has just made its Radeon RX 560 graphics card official, powered by the Polaris 21 GPU and its 1024 stream processors, 64 TMUs, 16 ROPs, and 2GB/4GB configurations.
AMD has the base/boost GPU clocks at 1175/1275MHz, respectively, while the 2GB or 4GB of GDDR5 is clocked at 7Gbps on a 128-bit memory bus, and 80W TDP. Comparing this to the Polaris 11-based Radeon RX 460, with its 896 stream processors, 48 TMUs, and same 16 ROPs.
The Radeon RX 460 had its GPU clocks at 1090/1200MHz, and the same 7Gbps GDDR5 on the 128-bit memory bus and 75W TDP.
AMD has unleashed a bunch of new products today at their Financial Analyst Day, with a tease of ThreadRipper with 16C/32T, their new Naples platform and the Epyc CPU with 32C/64T, and the exciting new Radeon Vega Frontier Edition graphics card.
AMD also detailed their GPU roadmap through to 2020, with Vega arriving on 14nm - but a 14nm+ respin that I think we'll see in early 2018. The bigger tease is Navi on 7nm for 2018-2019, and a brief glimpse of 'Next Gen' sometime in 2019-2020.
AMD has announced its new Radeon Vega Frontier Edition graphics card, which isn't part of the consumer graphics card family, but instead the Radeon Pro line.
Radeon Vega Frontier Edition rocks 16GB of next-gen HBM2 memory, 13 TFLOPs of performance (NVIDIA's new TITAN Xp has 12 TFLOPs) of single precision compute performance, while we have the Vega GPU clocked at 1586MHz.
AMD detailed its Radeon Vega Frontier Edition specs with 64 next-gen compute units (nCU - 4096 stream processors), 12.5 TFLOPs of single precision compute performance (FP32), 25 TFLOPs of single precision compute (FP16), 16GB of HBM2 alongside HBC, and 8K display support.
Radeon Technologies Group boss Raja Koduri has posted something a little cryptic on his Twitter account, where he tweeted a tease on Radeon RX Vega just over 20 minutes ago.
Koduri tweeted: "Ok..complete the sentence..we stand today on the edge of a ...... (first 10 people who get this right will get something special) @radeon". I was the first to answer, saying "new frontier" by JFK, and plenty of others followed with the same answer.
He had a follow up tweet that read "Bonus points to those who can cite the author and my favorite science and space section", so I don't know if that's another tease of the space-themed Vega architecture.
It looks like the release of Radeon RX Vega is much closer than we think, and the tease of a new frontier is incredibly exciting. Bring it on, AMD!
SK Hynix has released its new Q2 2017 product databook, and inside we get some more details on their current and next-gen graphics memory products, with the company listing 12Gbps and 14Gbps modules of GDDR6, as well as 1.6Gbps HBM2 memory.
AMD's upcoming Radeon RX Vega is powered by HBM2 memory provided by SK Hynix, while NVIDIA is tapping Samsung made HBM2 memory. Radeon RX Vega should rock SK Hynix's current 1.6Gbps HBM2 that would provide up to 409.6GB/sec of memory, unless AMD were to use more HBM2 stacks, then the bandwidth and HBM2 would double. The memory bandwidth would reach a pretty damn high peak of 817GB/sec, easily beating out any graphics card in its path - and getting close to NVIDIA's new HBM2-based Tesla V100 and its memory bandwidth numbers of 900GB/sec.
Remember that AMD also has its HBCC (High Bandwidth Cache Controller) working alongside the Vega NCU, which will be able to greatly improve minimum FPS performance, and has up to 512TB of virtual address space - insanity.
AAMD will most likely release their new Radeon RX Vega graphics cards in 4GB and 8GB capacities, something that has been recently teased as the Radeon RX Vega Nova, RX Vega Eclipse, and RX Vega Core. Our world exclusive report also states that AMD will have just 16,000 or so Radeon RX Vega graphics cards to launch in the first few months, because of the scarcity of HBM2 right now.