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GIGABYTE's new X399 AORUS Gaming 7 TR4 motherboard for AMD Threadripper CPUs gets fully examined.
GIGABYTE's new X399 AORUS Gaming 7 TR4 motherboard for AMD Threadripper CPUs gets fully examined.
Tesla's Gigafactory 1 in Nevada has expanded significantly over the last year. We recently saw a video how the factory has grown in a year.
A new video has appeared on YouTube showing that the factory is coming along great with lots of activity on site. Musk recently said that Tesla Motors plans to manufacture 100 Model 3 vehicles in August, and above 1,500 in September. By the end of the year, they should reach 20,000 cars per month. This is where the Gigafactory comes in.
The Gigafactory will be more than five million square feet (including several floors) once it's completed, and it will be capable of producing more battery cells than any other lithium ion battery factory in the world, Musk has said.
Final Fantasy XV is coming to PC in 2018, and Square Enix isn't holding anything back: the developer has ensured the game will hit insane high-end performance with 8K resolution support and optimizations on NVIDIA's GeForce GTX 10 series video cards.
When I played Final Fantasy XV on my PS4 in 2016, I knew right away that the game had been watered down to run on outdated console hardware. Sure the game looked fine, and played fine, but it revved my PS4 to its limit, and I longed to jump in the dynamic open world of Eos without limitations. With the Final Fantasy XV Windows Edition, enthusiast PC gamers will be able to experience the unfettered explosive power of Square Enix's behemoth Luminous Engine. The PC version, which has been built specifically to leverage today's most demanding hardware and graphics technologies, will support native 4K and even 8K resolution--provided you have the graphics horsepower to hit that perf.
Make no mistake: FFXV on PC is fine-tuned and tailor-made for enthusiast rigs. The game has mind-boggling recommend specs of a NVIDIA GeForce GTX 1080 Ti graphics card as well as 16GB of RAM, and clocks in at a huge 170GB install size. "FFXV Windows Edition will support high-resolution options and is compatible with native 4K (3840 x 2160) resolution and HDR 10. Graphical options can also be configured to support up to 8K. Thanks to NVIDIA, you can experience the beautiful and carefully-crafted world of Eos like never before," Square Enix wrote on the game's Steam page.
Final Fantasy XV Windows Edition Recommend PC Specs:
Square Enix has partnered with NVIDIA to power Final Fantasy XV's PC version, and the game will leverage Team Green's key Gameworks technologies for real-time graphics and physics simulation, including Hairworks, ShadowWorks, Turf Effects, and VXAO.
"With the help of NVIDIA, we are creating a stunning visual experience in FINAL FANTASY XV WINDOWS EDITION, one worthy of this beloved franchise," said Hajime Tabata, Director of FINAL FANTASY XV. "NVIDIA pushes the pace of innovation in our industry, and that benefits gamers and developers alike."
We can't wait to see the world of Eos in a whole new dimension of graphical clarity and performance. Final Fantasy XV's PC version is slated to release Early 2018, and will likely launch before Square Enix's fiscal year timeline ends on March 31, 2018.
Just a day before the official Galaxy Note8 launch, a new rumor has appeared claiming that the device with 6GB/64GB configuration would carry a CNY 6,288 price tag which translates to around $944. Have in mind that this is the price for the Asian market so that it could be higher in Europe and the US.
There will also be two other models - 6GB/128GB which should cost $1,065 and the rumored Emperor Edition priced at $1,200.
The Galaxy Note8 will be unveiled tomorrow when we will finally have all the details about the phone.
Ubisoft drops two new CGI trailers for Assassin's Creed: Origins that show ancient Egypt riven by war, chaos, and amazing open-world visuals.
As a longtime history buff, I've always wanted to see ancient Egypt depicted in painstakingly detail and given life in an open-world game. For obvious reasons, Ubisoft's new Assassin's Creed: Origins is one of my most anticipated games of the year, and the publisher's new set of trailers only heighten my excitement. The new CGI footage is impressive in its own right, but for someone like me who's dreamed what ancient Egypt looked like across its long and storied history, these trailers are downright awe-inspiring.
A while back I wrote about the wealth of possibilities that AC: Origins presented, and posited that Bayek, the game's principal protagonist, would be able to cross the Mediterranean to explore regions like Alexandria in the golden age of Ptolemy's reign. I dreamed about seeing the Pharos of Alexandria, the world's first great lighthouse, within the game...and lo and behold the new Gamescom trailer showed that massive beacon in the sky in all of its glory. That's the real pull for Assassin's Creed: Origins: how Ubisoft has essentially unearthed a window in time to one of the most dynamic and incredible periods in all of ancient history...and we get to jump in and explore it. From the Great Pyramids of Giza to the Hypostyle Hall at Karnak, players will see oh-so-much. I can only imagine what L. Sprauge de Camp would say if he were still alive.
By releasing its landmark action RPG onto as many devices as possible, Square Enix takes a page out of Bethesda's playbook.
The Elder Scrolls V: Skyrim needs no introduction. The game, which was originally launched in 2012, has enjoyed a long lifespan: five years after its release Bethesda continues breathing new life into the RPG and re-releasing it out into the wild for a cool $59.99. Skyrim has become the butt of many jokes and stands as an elder dragon that's yet to be slain. Final Fantasy XV is following in Skyrim's footsteps, but Square Enix is taking a different tact: instead of simply re-releasing the game like Bethesda did/continues to do, the Japanese publisher has made it the center of a universe. This "Final Fantasy XV Universe" sees trans-media cross-platform interactive content orbiting the core sun that is the Final Fantasy XV world, essentially making a franchise within a franchise. But it's not just about games: the orbiting celestial bodies include an anime series and a feature-length CGI film.
Gaming is undoubtedly the core of the Final Fantasy XV galaxy, however. The demanding ARPG is coming to all platforms: it's already available for PS4 and Xbox One family of consoles, and will launch on iOS and Android in 2017. The game will see a massively powerful high-end PC version that'll put NVIDIA's beastly GeForce GTX 1080 Ti through its paces. FFXV will have a VR component as well as some sort of Switch release, too--Square Enix is covering all the bases.
But it's not just about re-releases (or remasters, as in the case of the FFXV Windows Edition): Final Fantasy XV is something more. The series-within-a-series is essentially Square Enix's own spin on the growing Games-As-A-Service platform (GaaS) which sees publishers monetizing their games with live services and content in exchange for lengthy new in-game updates. Final Fantasy XV's core console game has long since been a "live game" that's been updated countless times
It looks like Battlefield 1 might be the next game to receive HDR abilities, according to Reddit user 'Ballzif' who snapped a shot of the new Battlefield 1 Xbox One CTE version, which shows HDR calibration in the menus.
DICE hasn't confirmed that HDR support is coming to Battlefield 1, but there is a planned update coming today where we should see something about HDR... hopefully. As for the new BF1 update, here's what to expect:
Gamescom 2017 is well and truly under way, with EA and DICE showing off some incredibly gorgeous new footage from Star Wars Battlefront II in its Starfighter Assault mode. Check it out:
Above, you'll find Starfighter Assault gameplay directly from Gamescom 2017, while below we have the official Starfighter Assault gameplay trailer from EA DICE.
EA also talked about Battlefront II's new play mode, maps, and more at Gamescom 2017: "Teams will face off in a swirling dogfight in the Fondor: Imperial Shipyard map, weaving around an Imperial Star Destroyer complete with speedy fighters, thundering bombers, distinct hero ships, and more. Will the brave pilots of the Rebel Alliance triumph against the Imperial Navy, or will the intrepid aces of the Galactic Empire foil the insurgents' plans?"
It seems like HDR and SLI support for games were the big deal at Gamescom this year, with NVIDIA also announcing it has been working closely with Monolith and their upcoming game Middle-earth: Shadow of War.
The collaboration was announced by Monolith VP, Michael de Plater, during NVIDIA's own Gamescom 2017 conference. We now know that Monolith and NVIDIA have worked on PC specific features for Shadow of War, including SLI and HDR support as well as NVIDIA's Ansel.
NVIDIA's own blog post states: "Our full arsenal of development resources - including visual effects libraries, developer tools, research papers, source code samples and more - is at Monolith's disposal. Our team, made up of more than 300 visual effects engineers, is lending its expertise in game development to the project and helping Monolith add the latest in graphics technologies to the game".
ASUS has just come to the rescue of all cryptocurrency miners with their new B250 Mining Expert motherboard, the world's first mining motherboard with freakin' 19 PCIe slots.
The new ASUS B250 Mining Expert motherboard rocks 19 x PCIe slots, and takes 3 x 24-pin ATX power connectors which is simply insane.
It will support Intel's 6th and 7th generation CPUs, and up to 32GB of DDR4 RAM in dual-channel mode.
Bungie is beginning to get into the full marketing hype of Destiny 2, with NVIDIA partnering with the developer on the PC version of Destiny 2 offering 4K resolutions, 21:9 support for UltraWide monitors, uncapped framerates, and a "full suit of adjustable graphics settings".
Not only that, but now we know that Destiny 2 will have full support for SLI rigs and HDR monitors, with HDR support being baked into the upcoming PC beta of Destiny 2. NVIDIA will have a new Game Ready driver that will rolled out on August 24, four days ahead of the early access beta of Destiny 2.
As for the full release, Destiny 2 will drop on September 6 for consoles, while PC gamers have to wait all the way through to October 26 unfortunately.